Assassin's Creed Odyssey
Assassin’s Creed Odyssey Full Walkthrough: The Cult and the Archon
Odyssey’s protagonist goes to Arkadia with Myrrine and Brasidas to expose the cultist ruler
In addition to the assignments given by Spartan kings that the protagonist needs to complete to return the Spartan citizenship for his family, the protagonist needs to help his mother and Brasidas to overthrow the cultist archon in Arkadia, which is located near Lakonia.
To Kill or Not to Kill
In this chapter, a solid reward was appointed for the head of Alexios/Kassandra (archon’s job), so stay alert and avoid public roads as bounty hunters mostly use them for their travels.
Myrrine and Brasidas are waiting for the protagonist near the statue of Artemis in the cedar forest which is located at a junction of two regions – Smuggler’s Forest and Golden Fields. This location is not marked on the map, so use your navigation skills or our guide.
Upon arrival, the hero will not find his allies. Instead, he’ll be met by a mercenary. Allegedly, he was sent by Brasidas, but further events will cast doubt on Sosipatros’ (this is the name of the mercenary) statement. Regardless of the decisions you make in the dialogue, it will end up in a fight.
First, take the enemy’s shield (you will need the appropriate skill) – the enemy is much more vulnerable without it. Second, when you see a big red circle under your feet (or Sosipatros turns red), jump aside. Otherwise, you risk becoming a victim of a fire bomb or an attack that you cannot parry, respectively.
Having defeated the opponent, learn the name of his employer – the local archon Lagos – as well as where to look for Myrrine and Brasidas. If you choose ‘’aggressive’’ options in the dialogue (they are marked with a red icon that has an image of the index finger), you will have to finish off the mercenary as he will become hostile again after the end of the conversation.
Go to the point on a cliff near Tegea marked by the quest indicator and talk to your allies. Myrrine wants to weaken the archon’s position and then kill him since he is a Cult member, while Brasidas proposes a more peaceful resolution of the problem.
At the end of the conversation, you will get confirmation of Lagos’ involvement in the sinister sect, as well as a rare spear and several thousand experience points – this storyline mission has reached its logical end. You will make your decision on archon’s fate in the next quest.
Judge, Jury, Executioner
Before you start this quest, we strongly advise you to complete the relevant storyline quests provided by Brasidas or Myrrine depending on whose approach you decided to use. If you do not follow this advice, the number of available options in the meeting with Lagos will be seriously limited.
The archon is in Fort Samikon in the west of Arkadia. If you wish, you can break through crowds of soldiers, captains and polemarches, but you do not have to act in this manner. To weaken the defense of the fort, undermine Lagos’ authority (see Myrrine’s side quests) and wait for the night.
The easiest and most reliable way to sneak to the archon is to bypass the fortress since its far part is almost unprotected. Interestingly, this is the side where you can find Lagos. If you have ignored Brasidas’ tasks, the cultist will carelessly walk around the area next to the cliff.
If you are not interested in archon’s fate, you can finish him off on the spot. However, in this case you will not have enough evidence to accuse one of the Spartan kings of ties with Kosmos Cult. So, you will need to find the evidence by yourself (by killing the sectarians in the respective branch), or you will have to accept the consequences of your decisions.
The meeting with Lagos will look different if you spent time to rescue archon’s relatives that were kidnapped by the Cult from the sectarian dungeon (see the side quests White Lies And Blackmail and Gluten Free). In this case, Lagos will be in the tower in the far part of the fortress.
You are not allowed to lure your target, but it is not required in this quest. All that you need is to sneak to the entrance of the building and get inside. As already mentioned, the easiest way to do this is to approach the fort from the most unprotected side. The character must be incognito to interact with the door.
At the entrance to the room, Alexios/Kassandra will be met by Lagos – for a sectarian, he is a surprisingly open and simple man. Remembering Brasidas’ words about the true nature of your interlocutor, try to persuade him to renounce the Cult – violence is not an answer to all questions, but can become one if you wish.
Lagos’ reaction to your proposal depends on how you dealt with Monger – in plain sight in the theater (as Anthousa insisted) or under the dark vaults of the cave (as Brasidas advised). In the first case, Lagos will not believe the hero, and the dialogue will end in a battle.
The arena is complicating the task of killing Lagos – the room is very small, so you won’t have much space for maneuver. Take the shield from the enemy and try to avoid the opponent’s ultimate attacks. Periodic damage like fire or poison will come in handy in this fight.
Having emptied the stock of archon’s health, finish him off and take the Spartan hero belt and a fragment of an artifact from his body. The murder of Lagos will lead to complications in your quest to identify the cultist king as well as to deterioration in relations with Brasidas.
If you have listened to Brasidas in the chapter Land of the Lawless and killed Monger in the cave, Lagos will not only renounce the Cult but also provide evidence of treason of one of Spartan leaders. The reward for the neutralization of the sectarian in this case will be identical to the previous scenario.
Having killed the archon or having convinced him to renounce the Cult, return to Myrrine and Brasidas – they are waiting for you at the cliff near the fortress – and report on the completion of your mission. Your allies’ reaction to your efforts in this quest directly depends on Lagos’ fate.
As soon as this mission is completed, the reward for the hero’s head will be recalled, and you will be able to travel around Arkadia without fear of being attacked by mercenaries.